News – User-Created mission feature revealed for inFAMOUS 2

March 2, 2011 by Chris Wigham  
Filed under News

The upcoming inFAMOUS 2 is never going to end, and that’s all thanks to the community. People like you and me will be able to create our own missions and share them, with what sounds to be a diverse set of creation tools. It’s a wonderful idea, and when such things are put into the hands of the community, there’s always plenty of imagination to be found.

The following was posted by Sucker Punch’s Chris Zimmerman on the European PlayStation Blog:

“We thought inFAMOUS 2 would be better if it didn’t end—if you never ran out of missions and mini-missions to play and things to do. So… we spent the last two years adding a User-Generated Content feature to the game. With User-Generated Content, inFAMOUS 2 players can build new missions, then share them with the world. I think you’ll all quickly discover that while building missions is a lot of fun, seeing people play and enjoy those missions is even better!”

“There really aren’t a lot of limits to the sorts of missions you can build. Sure, you can build the sort of missions that will ship on the inFAMOUS 2 disk. Mission creators have access to the same set of characters, creatures and props—so if you want to set a pack of Hive Lords rumbling after Cole through the streets of New Marais, you can do it. If you want to have Cole and Zeke face off against Nix and Kuo, you can do it.”

“If you want to bend the rules of inFAMOUS 2 to create new kinds of missions, you can do that too. Wish I2 had pure stealth missions? No problem, you can create stealth missions. Looking for more of a challenge? Try taking away some of Cole’s powers—see how the player does facing a platoon of Militia wielding only his Amp. Or add an old-school platforming challenge, or a race, or … I could go on all day.”

“It’s pretty easy to do missions that are more like mini-games, too. Skeet shooting? No problem. Disc golf? Assuming you’re happy tossing around cars instead of Frisbees, sure. How about a mission where Zeke just tells you bad jokes until you shoot him? Um, yeah, you can do that, too.”

“Building missions is only half the story, of course—we make it super easy to upload your missions to the network, so other players can see your cool new missions.”

There will be a limited public beta in early April. Expect more details on March 14th.

We’re also still waiting for a European date for the game itself. Let’s hope that Sony will announce it soon.

Source: European PlayStation Blog

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