News – Prison Architect escaping to consoles
Fancy running your own prison? Well, Introversion Software’s Prison Architect should be your “cellmate” then. The game, newly announced for release on PS4, Xbox One and Xbox 360, allows you to do just that. Developer Double Eleven are responsible for this console version.
The cute cartoon-style game allows you to build new cells and facilities such as an armory, and you’ll be able to do typical big boss things such as hiring staff. Another thing you’ll be able to do is create reform programs, which will hopefully turn your prisoners into law abiding citizens. Everything is apparently up to you, which means you’ll be able to uphold the law in any manner you see fit.
But life in prison isn’t easy, and you’ll also have to deal with problems such as smuggling, gang warfare, informants and even riots. You’ll also have to feed your prisoners, but I doubt that anyone is going to want to satisfy the prisoners as much as they wanted to please people in, say, Theme Park or The Sims.
The game has a Prison Stories mode, which is described as the main campaign mode. Starting out with a small prison, if you do well enough you’ll eventually be given the freedom to build “the prison of your dreams.”
New to consoles is the Prison Warden Mode, which allows you to take control of a pre-built prison of your choosing. This is obviously aimed at those who want to get straight into the game without being forced into instant construction.
Another option exclusive to consoles is World of Wardens, which allows you to share your prisons with others online, as well as download the creations of others.
“Prison Architect stands as a truly unique, thought provoking look into how one would build and operate their own Prison playing out the consequences of your decisions. We were delighted that Introversion chose us to develop and publish the console editions of Prison Architect, as one of the most respected developers in the world that meant so much to all of us as we know this is their baby. We only take on games that we enjoy and that we know we can do a stellar job of creating; both Introversion and future players deserve no less,” said Mark South, chief operating officer of Double Eleven, in the official announcement.
“Myself, Chris Delay and the rest of the team have spent more than five years with the community making Prison Architect what it is today and we’re grateful for all the support we’ve had along the way. The decision to bring the game to new platforms and finding a partner was no easy one. Enter Double Eleven, who have a demonstrated a wonderful track record in taking a known game and really making it their own. Double Eleven approached us with their ideas for the game both as a publisher and developer and we were really excited about where they wanted to take it,” revealed Mark Morris, managing director of Introversion.
Prison Architect exists through crowdfunding, of which began over five years ago on PC. This console version is due for release in spring.