News – Kingdoms of Amalur: Reckoning Announced

July 20, 2010 by  
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EA have revealed Kingdoms of Amalur: Reckoning a Xbox 360, PS3 and PC open-world RPG, developed by 38 studios and set to be released Autumn next year.

A wealth of talent is involved in the project. Fantasy author R. A. Salvatore dreamed up the universe, whilst Todd McFarlane (the creator of Spawn) is involved in the art. Ken Rolston, currently a lead designer at Big Huge Games (a subsidiary of 38 studios) who previously had similar duties with the 3rd and 4th iterations of the Elder Scrolls series, is the project lead.

The game takes place in the titular Amalur, a mysterious and magical world and it’s your task to discover the secrets of this world.

In Reckoning, we started with Bob and Todd’s exceptional Kingdoms of Amalur game setting and imagery. On that foundation we built the open-world exploration, vast narrative and character customisation fans expect from the best RPGs. And we’ve added something new that we’ve always wanted from the genre – a fast-paced, graphically stimulating action combat experience with fluid control and immersive, discoverable gameplay fans haven’t seen before in other fantasy RPGs.” said Ken Rolston.

“Reckoning is a great representation of how a team of incredibly talented and creative people with expertise in different areas can come together and complement each other so well. We are thrilled to be developing an open-world RPG under the leadership of one of the greatest RPG designers in the industry, with creative direction by one of the most iconic artists of our time, set in a rich universe imagined by one of the top fantasy genre authors in the world. We can’t wait to share the first details of this universe we have been so dedicated to building over the past few years.” 38 Studios CEO Jen MacLean said.

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