News – Eiji Aonuma Comments on Zelda’s New Art Style

July 28, 2010 by  
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Since the game was shown off at E3 for the very first time, some have taken a disliking to The Legend of Zelda: Skyward Sword’s semi cel-shaded art style. In an interview with the Official Nintendo Magazine, Eiji Aonuma had this to say:

“One of the reasons we’ve chosen the art style we have with Skyward Sword is that it is a better vehicle to showcase the exaggerated characteristics of some of the characters. Not only of the enemy characters, but as a representation of the sword spirit itself. Because of the way we have put the game together you have to focus on how the enemy is carrying their weapon, and there are a couple of different ways you can go about that. One, you can be super-realistic, and the other, not so realistic. We thought that because we want to highlight the swordfighting combat, we have to exaggerate the features. We thought that the art style we chose was best-suited to do that. You have to match the art style to how the game plays, and we thought this worked best. We matched the artwork so that we can highlight the over-exaggeration in the gameplay.”

So there you go, but personally I love the art style anyway. I think it definitely has more appeal than the rather bland to look at Twilight Princess.

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